On gamebuilder there is a competition in which you must create a game with limited "events". The events in the game is like the "code", the stuff that makes things happen. In this competition you must create a game with no more than 20 "events".
To give you an example, the game engine of Blobs Adventure 2 got around 300-400 events. So it's kinda hard creating a game with only 20 events.
But I got an engine up and running, and I'm making levels right now. As I am typing, I've made 6 levels. Also the title is "XTREME BOX +" and you control a little box guy with the arrow keys. It's a puzzle game in which you can go in 4 directions; left, right, up and down. When you go in a direction, you are dedicated to that direction until you hit something.
123 dette er en test
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